Friday, March 27, 2015
Wednesday, March 18, 2015
Friday, March 13, 2015
Quotation by George Carlin
Design Notes: Typography
“Fonts are the clothing that our ideas wear.”
·
Legibility: Choose classical time-tested
typefaces( Baskerville, Frutiger, Garamond, Gill Sans, Helvetica, Palatino,
Times New Roman, etc.)
1.
Serif: reads best at smaller sizes and can be
complementary.
Ex. ABC
2.
Sans Serif: Better with larger fonts
Ex. ABC
·
Font Variance: Too many fonts confuse the reader
and spoil the design
·
Definition: Fonts that are too similar cause
ambiguity. What you are trying to emphasize wont be as clear.
·
Readability: Use upper and lower case letters
for optimum clarity. All capital letters are the equivalent of shouting, and
are more difficult to read.
·
Alignment: Left alignment reads easiest,
consider eye flow as it moves down a page; if you use other alignments make
sure there is a purpose.
·
Emphasis: Use these tools with discretion and
without disturbing eye flow.
1.
Italics
2.
Bold
3.
Size
4.
Color
5.
Typestyle
change
·
Integrity:
Avoid stretching or distorting type because it compromises integrity.
·
Weight:
Strive for a sense of balance (heavy or light fonts)
·
Kerning:
The adjustment of space between the letters
·
Tracking:
Deals with how the whole groups of letterforms are spread out/ spaced.
Wednesday, March 11, 2015
Design: The Principals and
Elements
"People ignore design that ignores people"
-Frank Chimero
What is design?
·
Design elements are the basic units of visual
images.
·
The principles of design govern the relationship
of the elements used and organized the composition as a whole.
·
All imagery, art, design and photography alike,
are compromised of elements that can be broken down and analyzed. This goes for
web design as well.
Design Elements:
·
Space- can exist in two or three dimensions, can
refer to positive or negative space (used to create optical illusions), or can
refer to foreground mid or background images (depth).
·
Line- size (tapper, thin, thick, etc.) and type (normal,
dashed, etc.)
·
Color- invokes mood, time, place, etc.
·
Shape- Three categories, 1. man made objects or
objects seen in nature that we can recognize, 2. organic (rounded edges, no
hard or right angles), 3 geometric (angled shapes)
·
Texture- two types, 1. implied for instance
character or detail in objects and 2. actual physical textures.
·
Value- the depth of rendering or shading or color
values.
Design Principals:
·
Unity- Creates a sense of order, a consistency
in size and shape. Proximity can create a sense of unity, it can also show a
lack of unity.
·
Variety- “Spice of life”, plus you want to be
able to work in a variety of formats and be
able to work with what your client wants.
·
Repetition- Can create unity and can be used
with variety (Andy Warhol).
·
Harmony- The idea that everything has its place
and is in its place.
·
Proximity- White space, the info is organized
based on importance, how much eye movement is required to scan for info, size.
·
Proportion- Works with harmony and proximity and
is incredible important, it can changed the whole meaning of design, and things
out of proportion is very evident.
·
Functionality- Form or function? Functional
should rise over form or they should be equal, it should be legible and eye
catching.
Monday, March 2, 2015
The three primary colors are red,
yellow, and blue and with these three colors you can create secondary colors.
For example mixing two primary colors like red and blue will create the
secondary color violet. Furthermore, mixing a primary color like red with a
secondary color like violet will create a tertiary color, magenta. Subtractive
color models are colors mixed together beginning with white and ending in black
as the colors are mixed together. Subtractive color models are pigment
generated. In contrast, Additive color mixing starts with black and ends with
white because the more color added the result is lighter; this is because
Additive color is light generated. Different colors are associated with
different moods and emotions. Not only that, but colors affect the setting and
can change how other colors look because of color intensity.
Grey Scale Image.
Monotone blue.
Monotone orange.
Monotone violet.
Monotone red.
Monotone green
Complementary colors: Green and red
Complementary colors: Yellow and violet
Complementary colors: Orange and blue
Color Theory
VISABLE COLOR SPECTRUM
·
ROYGBIV (Red, orange, yellow, green, blue,
indigo, violet) are visible colors in spectrum
PRIMARY COLORS
·
Pigment generated colors are derived from these
primary colors: RED, YELLOW, and BLUE
·
Light generated coloers are derived from these
primary colors: RED, GREEN, and BLUE.
SUBTRACTED AND ADDITIVE COLOR
·
Subtracted color is pigment generated
·
Additive color is light generated
SECONDARY AND TERTIARY
·
Secondary: Mixing primary colors creates other
colors. For example: blue+yellow = green and blue+red = violet
·
A secondary wheel can expand to tertiary and
beyond.
COLOR MIXING
·
RGB (Red, green, blue): light generated model
·
RGY (Red, green, yellow): pigment generated
model
·
CMYK (Cyan, magenta, yellow, black): print
process model
COLOR MODES
·
Monochrome: Tints, shades and tones of single
hue
·
Grey Scale: Black and white values only
·
Web Safe RGB: Hexadecimal compatible
COLOR MODIFICATIONS
·
Tints: Add white to a pure hue
·
Shades: Add black to a pure hue
·
Tones: Add grey to a pure hue
COLOR HARMONY
·
Complementary colors: opposite each other on
color wheel
·
Split complementary: Two colors opposite each
other and the one or two colors to the left
·
Analogous: Three colors next to each other
·
Triad: Drawing a triangle in wheel and using the
three colors the corners point towards
·
Tetradic: Rectangle drawn in wheel pointing at
four colors
·
Quadrilateral: Four corners of square drawn in wheel.
COLOR PALETTES
·
Different color palettes can invoke mood,
location, and emotion.
COLOR PROPERTIES
·
Cool, warm, bright, dark, saturated, desaturated
COLOR INTENSITY
·
Color intensity changes in relation to its
surrounding color
COLOR ASSOCIATIONS
·
These types of color associations are universal
to all people
CULTURAL AND PSYCHOLOGICAL COLOR ASSOCIATIONS
·
These color association are generated from
cultural and contemporary sources and may not be universally recognizable.
Why colors matter?
·
73% of purchasing decisions are now made
in-store.
·
Catching the shopper’s eye and conveying
information effectively are critical to successful sales.
·
Color increases your recognition by up to 80%.
COLOR AFFECT:
APPETITE
·
Blue is a rare occurrence in nature
·
We have no appetite responses to blue food
MIND
·
Pink is a tranquilizing color that drains your
energy
·
Used in prisons, holding cells, opposing team
locker rooms
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