Wednesday, June 10, 2015
Wednesday, June 3, 2015
Tuesday, May 26, 2015
Monday, May 11, 2015
Helvetica Writing Assignment:
Helvetica isn't subjective it can say anytging. It was designed in 1957 and originated from Switzerland. The typeface was created from Neue Du Grotesk and the swiss typeface took the name from Latin, helvetica, meaning Switzerland.
Helvetica brought popularity to Swiss design style worldwide. Throughout the movie, the grunge period, modernism, and post modernism is discussed. Helvetica is explained as a default typeface, " its air... You need air to live so you use it", explains a designer.
Massimo Vignelli: An Italian designer who worked with package design, furniture design, houseware design, and public signage. He strongly focused on simplicity and used many geometric shapes. Vignelli created work based on modernism techniques. Not only that but he created the New York subway map in 1972.
David Carson: An American graphic designer and art director. Carson never officially studied typography when he began experimenting, however, he had a great eye and learned many techniques. His typography style became well known while he was the art director for the magazine, Ray Gun. He has done design for Microsoft, Ray Ban, NBC, MTV, Armando, Pepsi Cola, and many more.
Rick Poynor: Poynor is a British writer on design. He founded Eye magazine and edited for it for several years. Poynor contributes design history and cultural criticism into his writing. He documents and discusses design movements and analyses designer's work.
Friday, May 8, 2015
Monday, May 4, 2015
Thursday, April 30, 2015
Tuesday, April 28, 2015
Friday, March 27, 2015
Wednesday, March 18, 2015
Friday, March 13, 2015
Quotation by George Carlin
Design Notes: Typography
“Fonts are the clothing that our ideas wear.”
·
Legibility: Choose classical time-tested
typefaces( Baskerville, Frutiger, Garamond, Gill Sans, Helvetica, Palatino,
Times New Roman, etc.)
1.
Serif: reads best at smaller sizes and can be
complementary.
Ex. ABC
2.
Sans Serif: Better with larger fonts
Ex. ABC
·
Font Variance: Too many fonts confuse the reader
and spoil the design
·
Definition: Fonts that are too similar cause
ambiguity. What you are trying to emphasize wont be as clear.
·
Readability: Use upper and lower case letters
for optimum clarity. All capital letters are the equivalent of shouting, and
are more difficult to read.
·
Alignment: Left alignment reads easiest,
consider eye flow as it moves down a page; if you use other alignments make
sure there is a purpose.
·
Emphasis: Use these tools with discretion and
without disturbing eye flow.
1.
Italics
2.
Bold
3.
Size
4.
Color
5.
Typestyle
change
·
Integrity:
Avoid stretching or distorting type because it compromises integrity.
·
Weight:
Strive for a sense of balance (heavy or light fonts)
·
Kerning:
The adjustment of space between the letters
·
Tracking:
Deals with how the whole groups of letterforms are spread out/ spaced.
Wednesday, March 11, 2015
Design: The Principals and
Elements
"People ignore design that ignores people"
-Frank Chimero
What is design?
·
Design elements are the basic units of visual
images.
·
The principles of design govern the relationship
of the elements used and organized the composition as a whole.
·
All imagery, art, design and photography alike,
are compromised of elements that can be broken down and analyzed. This goes for
web design as well.
Design Elements:
·
Space- can exist in two or three dimensions, can
refer to positive or negative space (used to create optical illusions), or can
refer to foreground mid or background images (depth).
·
Line- size (tapper, thin, thick, etc.) and type (normal,
dashed, etc.)
·
Color- invokes mood, time, place, etc.
·
Shape- Three categories, 1. man made objects or
objects seen in nature that we can recognize, 2. organic (rounded edges, no
hard or right angles), 3 geometric (angled shapes)
·
Texture- two types, 1. implied for instance
character or detail in objects and 2. actual physical textures.
·
Value- the depth of rendering or shading or color
values.
Design Principals:
·
Unity- Creates a sense of order, a consistency
in size and shape. Proximity can create a sense of unity, it can also show a
lack of unity.
·
Variety- “Spice of life”, plus you want to be
able to work in a variety of formats and be
able to work with what your client wants.
·
Repetition- Can create unity and can be used
with variety (Andy Warhol).
·
Harmony- The idea that everything has its place
and is in its place.
·
Proximity- White space, the info is organized
based on importance, how much eye movement is required to scan for info, size.
·
Proportion- Works with harmony and proximity and
is incredible important, it can changed the whole meaning of design, and things
out of proportion is very evident.
·
Functionality- Form or function? Functional
should rise over form or they should be equal, it should be legible and eye
catching.
Monday, March 2, 2015
The three primary colors are red,
yellow, and blue and with these three colors you can create secondary colors.
For example mixing two primary colors like red and blue will create the
secondary color violet. Furthermore, mixing a primary color like red with a
secondary color like violet will create a tertiary color, magenta. Subtractive
color models are colors mixed together beginning with white and ending in black
as the colors are mixed together. Subtractive color models are pigment
generated. In contrast, Additive color mixing starts with black and ends with
white because the more color added the result is lighter; this is because
Additive color is light generated. Different colors are associated with
different moods and emotions. Not only that, but colors affect the setting and
can change how other colors look because of color intensity.
Grey Scale Image.
Monotone blue.
Monotone orange.
Monotone violet.
Monotone red.
Monotone green
Complementary colors: Green and red
Complementary colors: Yellow and violet
Complementary colors: Orange and blue
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